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The game needs a better map selection system
dadnaya
KartRider: Drift Rep: 405
Posts: 6
Member
This is a topic that came up on the Discord, and I'd like to share it further, hopefully for any devs to see. One of the biggest problems I have with the game is how out of the ~30 maps we have, I play the same 4 ones every time. I've played Bostwood for the first time today, and I can remember playing maps like Aqueducts maybe once. While I get Rocky Roadway and Magma Cavern 90% of the times. (Especially Rocky Roadway, I think most of my games are on it).
A kind user went to actually grab data from the large amount of racing he has done (2427 races), and these are the results:
Which clearly show that it's skewed.
Weirdly enough, Rocky Roadway for them is high in play count, but not the highest, meanwhile I rarely get Panda Village.
Finally, it seems like 4* and 5* tracks are not being matched as often as 3*, despite needing the same requirements to unlock play.
So, there's definitely something wacky in there. Would love to see it being looked at.
A kind user went to actually grab data from the large amount of racing he has done (2427 races), and these are the results:
Which clearly show that it's skewed.
Weirdly enough, Rocky Roadway for them is high in play count, but not the highest, meanwhile I rarely get Panda Village.
Finally, it seems like 4* and 5* tracks are not being matched as often as 3*, despite needing the same requirements to unlock play.
So, there's definitely something wacky in there. Would love to see it being looked at.
Comments
The data you shared highlights how certain maps are prioritized, which could indicate an algorithmic skew—something devs could hopefully adjust. A better balance would go a long way in keeping the experience fresh and players engaged. Over at fifa mobile 24 hack unlimited coins, we know fans are all about variety and challenges, and the same approach applies here: if players could access a wider array of maps more consistently, it’d boost excitement and offer new tactical gameplay each time. Here’s hoping this gets some attention from the dev team!