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Twonatic

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Twonatic
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KartRider: Drift Rep

  • Global Racing Test Feedback

    GENERAL FEEDBACK:
    - The Mailbox feels redundant, I'd rather be able to get the items from events directly rather than having to go through another menu.
    - Being able to skip all the victory animations after a race would be nice, it would make going back into the game a lot smoother.

    CUSTOMIZATION:
    - I'm actually pretty impressed with the customization options with the karts, both with stats and cosmetics. Being able to take any kart you want and make it better feels nice.
    - I'd like to see the ability to sort my karts in the garage, either manually by favoriting certain karts or by rarity.
    - As said before, having only a chance to upgrade your kart feels really bad. I bought the Taxi pack this morning and tried to upgrade it and ended up spending half my Lucci and it still isn't Legendary despite the 25% (which should be 1/4).
    I think either having that number going up eventually guaranteeing a 100% chance of upgrading, or just paying more to ensure an upgrade as someone else suggested would be much better, if you're intending to keep that system at the very least.
    - I wouldn't mind seeing stuff similar to the Special Patterns you unlock after you upgrade to Legendary in the Shop, for further customization.
    - I also liked having the Battle Pass being decently rewarding even if you didn't pay for it. I understand it was mostly for the sake of the playtest though, so while I'm not holding my breath I'd be more inclined to support the game so long as its relatively generous.

    DRIVING:
    - Game plays nice generally, main issue is with drifting. It feels a bit clunky, and while I can get past that, the Instant Boost mechanic doesn't really feel all that great?
    - Main issue with Instant Boost is that it just feels annoying to pull off consistently. There's no way to tell how long you need to drift to even use it, the timing feels a bit too tight and the visual feedback (which to my understanding is when the skid marks disappears) isn't all that good.
    Maybe do something with the sparks, or have the tires glow when it's ready (similarly to Crash Team Racing) would go a long way to improve that imo.
    (Small edit: What I say here only applies to the Instant Boost you do if you turn off Auto Boost or play the License missions.)

    LICENSES:
    - As said before, locking features like speed mode and turning off Drift Assist, as well as a large portion of the tracks in this game feels really bad.
    - The minigames with items I think are relatively fine, but the drift tutorials requiring you to do more than what you're being taught to get 3 stars on feels like a chore. I don't think items should be locked behind these at the very least.
    - The duels also don't feel all that good. The dummies being at a set speed rather than racing like you do makes it feel like you're fighting the game rather than an experienced racer, and these tend to be very technical.
    - My point being that on top of being tedious, the game as it is just doesn't feel all that friendly towards newcomers, shunning them away to what feels like a kiddie pool if they don't learn very technical driving techniques.

    BUG:
    - I had a similar bug to Spadge up there where the map just didn't load. I didn't get footage or screenshots sadly, but I remember it being the one Glacier map with obstacles on the road near the beginning. The one map you didn't want to play with JUST the minimap basically.
    Spadge